'Flash'에 해당되는 글 2건

  1. 2010/03/22 FDT 3에서 'trace' 결과가 보이지 않는다면?
  2. 2008/07/18 Flash Waterfall Bitmap Effect

최근에 FDT 3를 업무 효율을 높이기 위해 노력중이다. FlashDevelop을 한동안 써오던 터라 쉽게 사용할 줄 알았는데...
이것도 적응하는데 시간이 필요할꺼 같아.

문제

  • trace 결과가 보이지 않는다.
  • Debug 시 Output 창에 플레이어를 찾을 수 없다는 메시지가 나온다.
    [Info] Could not connect to the player, will try to connect for the next 72000 ms

해결방법

관련내용

Preparing the workbench
Before creating your first AS3 project the Adobe Flash Debug Player should definitely be installed. It is important to install the Debug Player - not only the standard version - as you do not get any "trace"- output otherwise. In addition, the Debug Player should also be installed in the Internet Explorer - in case of working on windows - as some FDT tools refer to that plugin when using windows. Among other things, the Debug Player is delivered with the FlexSDK that ships with FDT.


Posted by actionshin

사용자 삽입 이미지
http://blog.joshbuhler.com/flash/waterfall/Waterfall.html

This is just a basic bitmap effect that uses BitmapData to draw an image, with the pixels spilling down from the top in a waterfall-type effect. The fun thing about this is that since the source of the effect needs to implement IBitmapDrawable, you can supply just about anything as the source. In the example below, select “This Panel” to watch the options panel be redrawn. The end effect is that each individual piece of the panel is “beamed down” on it’s own. The “Flow” image is another favorite of mine.


The ’speed’ option is simply the number of milliseconds used in the Timer to execute the effect.


Source is also provided, just right-click on the example to get it.

출처 > http://blog.joshbuhler.com/2008/07/03/flash-waterfall-bitmap-effect/

Posted by actionshin