
This is just a basic bitmap effect that uses BitmapData to draw an image, with the pixels spilling down from the top in a waterfall-type effect. The fun thing about this is that since the source of the effect needs to implement
IBitmapDrawable, you can supply just about anything as the source. In the example below, select “This Panel” to watch the options panel be redrawn. The end effect is that each individual piece of the panel is “beamed down” on it’s own. The “Flow” image is another favorite of mine.The ’speed’ option is simply the number of milliseconds used in the Timer to execute the effect.
Source is also provided, just right-click on the example to get it.
출처 > http://blog.joshbuhler.com/2008/07/03/flash-waterfall-bitmap-effect/
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